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Mon 21 Feb 2011 |
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6176 |
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Description: In this Part 2 of the Socket Programming presentation, we will look at the differences between a UDP server-client architecture and a TCP one. Also we will dive deep into the data structures used for socket programming such a sockaddr_in. Then finally we will set forth demystifying the byte ordering logic in network packets. Byte ordering is probably one of the most confusing things for a beginner and hopefully this video should be able to help you understand it. Links:
1. Beej's Socket Programming guide
2. Client Server programming using sockets
3. Unix Network Programming
4. Raw Socket programming basics
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